Round 1: Sacred Ground - Do not allow any Zombies to enter Richtofen's lab. Round 2: Jump Shot - Player can only attack while jumping. Round 3: WTF - Movement controls are reversed. Round 4: Load
"TRANZIT" EASTER EGG GUIDE! - FULL EASTER EGG TUTORIAL WALKTHROUGH! (Black Ops 2 ZOMBIES)This is the Tranzit Easter Egg called "Tower Of Babble" Complete Tut Surviving on the Bus. Zombies can get through nearly every window on the bus. Make sure you watch for zombies on each side. They can also jump in the front window, but you can get a Grill Bus Upgrade for the front of the bus so zombies cannot jump through. Sometimes the Grill can be found at the spawn point of Tranzit; however, sometimes, it is
For similarly named weapons, see SMRS and MSR. The SMR, referred to as Saritch in the game files, is a semi-automatic (fully-automatic in the campaign), bullpup assault rifle featured in Call of Duty: Black Ops II. It has the highest damage per shot of all assault rifles in multiplayer. "Fully automatic assault rifle. High damage with a low rate of fire." — Campaign Description The SMR is

Treyarch confirmed that the Zombies mode would return for Black Ops II with new game modes. This is the third Call of Duty game to feature a Zombies mode, following Call of Duty: World at War and Call of Duty: Black Ops, and the first to have game modes other than the traditional Survival mode. Treyarch also confirmed that Zombies would run on

Healing Aura. Ring of Fire. Aether Shroud. The last one in particular is pretty neat as it temporarily transports players to the Dark Aether, causing all zombies to ignore them for a few seconds. But, while players might feel 100% safe while using Aether Shroud in a mob of zombies, be careful with AOE-damage weapons such as the Ray Gun. It's a CM1xbnm.
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  • how to beat call of duty black ops 2 zombies